uMario C++/SDL2 Game by Łukasz Jakowski
Author: Łukasz Jakowski
I am quite good at C and am learning it rapidly but I wanted to ask if developing a game entirely in C (no C or C#) I'd love to use these but for college projects, we have strict requirements of using only C. What I am looking for is a simple top view driving game. Dec 19, 2019 The next release of C-Dogs SDL is still on the way, with lots of features. Here’s a sneak peek: a new HUD redesign! The old HUD was nice and minimal but as we’ve added features like ammo and grenades, it was getting a little cramped. Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. It is used by MPEG playback software, emulators, and many popular games, including the award winning Linux port of 'Civilization: Call To Power.
WWW: http://lukaszjakowski.plEmail: jakowskidev@gmail.com
EXE and DLL - Download: http://lukaszjakowski.pl/DL/uMario.zip
Csd Dev Svcs 19880
YouTube video: https://www.youtube.com/watch?v=jya5He7KFsE
It is my first game made in C++.
Visual Studio 2012SDL Tutorials which I have used:http://lazyfoo.net/tutorials/SDL/index.php
My Google Play account: https://play.google.com/store/apps/dev?id=4635849298843013993
Build Pre-requisites
FreeBSD:
OS X (brew):